I believe a bespoke chip is required to talk to the Xbox so ‘any hotas’ won’t do. The T.Flight Hotas One and the Hori Hotas. Use VMware Workstation as Open Source to create new market opportunities with home users. It was my understanding that two HOTAS’ are currently supported for Xbox. Either that or just make VMware Workstation FREE, drop VMware Server and focus on making money from ESX and other corporate products. On a separate note I wish VMware would rework VMware Server because I think Virtualbox is a lot better. Actually, as of right now after having tried Virtualbox, I see no need to run VMware Workstation other than Direct3D support but as this thread indicates it doesn't live up fully to what I need it to do just yet. If Virtualbox achieves decent enough Direct3D support and integrates it as a part of their out-of-the-box open source solution for FREE I would certainly use it instead of paying for VMware Workstation. I have been eyeing Direct3D support in virtualization technologies for quite some time now because I want to be able to do this because it's a hobby I enjoy. This would go a long way towards limiting the performance impact of the virtual machine on your system. If you have a multicore CPU, lots of RAM and separate hard or solid state disksyou could just dedicate some of those resources separately to the virtual machine. Once all of that is setup and running you would just minimize the virtual machine and run FSX on your native OS so you can fly with friends on your FSX server. You can run all of this inside the same virtual machine so long as you allocate enough resources to it. This opens up other options as well such as running FSHost to serve as a flight plan server, Skype or Teamspeak as an alternative to GameSpy for voice and a Web Server to host information about your virtual airline. From a resource perspective all you would have to do is turn down all of the settings in the game to their lowest possible settings in this particular case because it wouldn't matter. In order to get to the point where you're hosting a multiplayer session you need to be able to launch the game with Direct3d support to get you to the point where you're able to go into the session as a Tower Controller at an aiport hub. Microsoft did not release a standalone server product for the GameSpy multiplayer aspect of FSX. In my opinion, the value of running Microsoft Flight Simulator X in a virtual machine is to run it as a dedicated server.
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